GPT Image 2AI 프롬프트

Retro Japanese Game Magazine Ad: Shenmue III — AI Prompt

Generate a retro Japanese game magazine ad with Shenmue III art, Dreamcast hardware, and authentic layout. Customize text and visuals.

Retro Japanese Game Magazine Ad: Shenmue III — AI Prompt
프롬프트 · EN
type
复古日式电子游戏杂志广告
style
光面杂志页面的实拍图,页面略微弯曲,左侧可见页面边缘
game_info
title_logo
{argument name="game title" default="シェンムー III ~莎木 III~"}
console
{argument name="console name" default="Dreamcast"}
release_date
{argument name="release year" default="1999 年 预定发售"}
publisher
SEGA
main_visual
character
{argument name="main character description" default="3D CGI 男性角色,黑色刺猬头,脸颊贴着创可贴,身穿棕色皮夹克"}
background
传统的亚洲村庄,有木质建筑、河流和多云天空下的山脉
overlay
主 Logo 后方隐约可见的龙形图案
layout
sections
item 1
title
顶部标题
position
顶部
elements
item 1
Dreamcast 旋涡 Logo
item 2
大型横向宣传语:{argument name="main catchphrase" default="あれから——涼、再び旅立つ。"}
item 2
title
竖排文案
position
左右两侧
elements
item 1
左侧竖排文字:人は、運命のために生まれてくるのか——
item 2
右侧竖排文字:シェンムー、ついに完結へ。
item 3
title
特色游戏截图
position
中右部
count
4
labels
item 1
与更多强敌的邂逅。
item 2
广阔的世界,进化的图形表现。
item 3
与新伙伴们的羁绊。
item 4
所有的谜团,在此汇聚。
item 4
title
底部信息
position
底部
elements
item 1
SEGA 出品 Logo
item 2
游戏规格文本块
item 3
年龄分级框:15 岁以上
item 4
Dreamcast 主机与手柄图像
item 5
URL: http://www.sega.co.jp/

프롬프트 소개

Generate a retro Japanese game magazine ad with Shenmue III art, Dreamcast hardware, and authentic layout. Customize text and visuals. Use it as a 컨셉 아트 starting point for GPT Image 2: keep the visual structure and style constraints intact, then swap in your own subject, brand, or scene.

This prompt is organized as structured JSON with fields such as type, style, game info, main visual, and layout. Keeping that hierarchy helps the model separate the subject, layout, interface elements, and detail constraints.

Start with small changes to subject, scene, camera, and color, then generate a few variations to compare composition and detail without turning the page copy into keyword stuffing.

이 프롬프트 사용법

  1. Copy the prompt from the page.
  2. Paste into your AI image generator (e.g., Midjourney, DALL-E, Stable Diffusion).
  3. Adjust the variable arguments in curly braces: change the game title, character description, catchphrase, etc.
  4. Use a model capable of photorealistic compositions with text, like Midjourney v6 or DALL-E 3.
  5. Generate and iterate, refining the layout or text placement as needed.

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